Music Technology News and Trends

Feeltune Rhizome

Sound on Sound - Thu, 09/02/2010 - 10:09
Computer, controller and groovebox in one!

Choose your Reverb!

Prime Loops - Thu, 09/02/2010 - 09:43
While there are undoubtedly tons of methods of generating reverberation for your sounds, it can be difficult to choose which type to use for the situation you're in!
Here comes primeloops to the rescue with 5 sweet suggestions of which reverbs to rely on.

Hall
A great method of making something sit further back in the mix. The hall reverb can usually emulate a small, medium or large hall, depending on how far back in the mix you want the sound to sit. This can be a great way to counterpoint a large, upfront synth sound with some big pads, for example.

Room
A more subtle reverb, this one doesn't make a massive difference to a sound alone, but when applied to a few sounds it can start to make things sound more pro (so long as it's not overdone!). It reduces that boxiness that you often find from recording in your bedroom or by using a dry synth sound.

Plate
The sound is passed through a metal plate, with a pickup used to translate the vibrations from the sheet of metal into a useable sound. This is often used on snare drums, but can be great for sharper sounds - give it a try on some glitch hop samples for example.

Spring
Similar to the plate, except this time it passes the sound through some springs, giving a slightly different tone. If you have a guitar amp with a reverb on it, chances are it'll be a spring reverb.

Chamber
Back in the dark ages, before the internet and technology in general, reverb was made in "Reverb Chambers", where the sound would be played out of a loudspeaker and then re-recorded by a microphone after the sound had bounced back from the other end of the chamber. A convoluted method (not a convolution reverb, though!) of getting the sound, but it did the trick.

All these sounds can be emulated by digital reverbs or recreated perfectly (Thanks to impulse responses) by convolution reverbs. So next time you're looking to choose where to place your instruments, choose the right reverb for the right job - your mix will thank you for it!

What is Ambient?

Prime Loops - Thu, 09/02/2010 - 09:43
You know, sometimes in-your-face electronica is a bit too much. The beats eventually result in a headache and the synths steal too much focus. Perhaps all you need is something in the background... something that's not asking for your full attention.

Welcome to Ambient.

What’s it all about?

Ambient is an offshoot of electronica that decided that music wasn't solely for dancing to. Relaxation benefits from chilled tunes and sometimes all you need to set the atmosphere is a bit of... well... ambience.

It's a genre of music that doesn't mind being ignored. It's meant to be in the background. It won't get offended if you just carry on about your routine without acknowledging its existence - all it wants is to set the scene.

When did it start?

While people had been experimenting with background music for years, conventional ambient electronica was initially popularised by Brian Eno, a ground breaking and well educated musician who was initially in the band Roxy Music, but after tiring of the ego of the lead singer (we've all been there), decided to create his own form of experimental music in the early 70s.

From this point, he and a few other innovators (Pink Floyd, Yes and Kraftwerk to name a few bigger names) pushed the boundries of beats back and concentrated on textures and slow melodies instead. As usually happens when a new genre is born, it sewed seeds in other musicians...

How did it start to get popular?

While it's never reached mainstream popularity, it has grown in renown. More artists that work with ambient more intensively or combine the floaty textures with other genres of music have popped up, including Aphex Twin and The Orb, who while never getting a number 1, still managed to appear on Top of the Pops and play a game of Chess while their single played in the background. Maybe that's where the offshoot of "Intelligent Dance Music" originated.

More recent artists such as Burial have taken Dubstep and spliced it with ambient to create more underground success stories, with hardcore fans not capable of singing enough praises for the works of their favourite Ambient producers.

Why is Ambient so awesomely atmospheric?

As the Ambient grandpappy Eno himself said; "it must be as ignorable as it is interesting." It's because you can ignore it that makes it stand out from other genres - if you're willing to listen. When you're in the mood for it, soak it in and sink into the ambience. If you aren't, simply tune it out. You can't exactly say the same for pounding 4-on-the-floor genres!

Where can I get samples?

If you're looking for methods of making your own Ambient pieces, the popular opinion generally involves manipulating samples. Grab some awesome starting points with the Ambient Fractals or Ambient Illusions sample packs from Prime Loops. Don't be afraid to grab some less obvious sample packs though - some up-tempo packs like Da sound of Bounce could be slowed, filtered, cut, spliced and mangled into a gorgeous soundscape. Therein lies the beauty of Electro-Ambient music. Playing with sound. Have fun, make some sounds and most importantly - relax!

TL Audio M1 F8 competition

Sound on Sound - Thu, 09/02/2010 - 06:09
Lucky winner announced!

Muse Research announce major price cuts

Sound on Sound - Thu, 09/02/2010 - 06:09
Prices drop on entire Receptor range

Zenhiser Total Tribal Drum Beats

Electronic Musician - Wed, 09/01/2010 - 15:54
Comprising two sample packs, Total Tribal Drum Beats offers more than 120 world-class tribal beats per pack. Each tribal beat is supplied with and without kick drum; users will find that some of these drum beats have a stripped-down version to deliver just the right tribal groove to breakdowns or step downs.

Karma-Lab Reincarnated: Groove Nirvana

Electronic Musician - Wed, 09/01/2010 - 15:42
This new set of 32 KARMA-fied combis for the Korg M3 and Korg M50 is priced at $32, and includes grooves and sonic textures in a wide variety of styles.

Roland Octa-Capture

Electronic Musician - Wed, 09/01/2010 - 15:39
The Octa-Capture USB 2 audio interface is a 10-input/10-output device for computer-based multichannel audio production. Octa-Capture combines 24-bit/192kHz performance and proprietary preamp and streaming technology in a compact unit.

Rappin Da Hood

Sound on Sound - Tue, 08/31/2010 - 09:08
Hip-hop sample library from Diginoiz

EM Editor's Note: You Win Some, You Lose Some

Electronic Musician - Mon, 08/30/2010 - 15:47
Read Mike Levine September 2010 EM Editors Note, Where He Writes About Maroon 5 Electronic Music Magazine

Sound Design Workshop: Drawing the Line

Electronic Musician - Mon, 08/30/2010 - 15:42
EM Tips and Techniques on Using Breakpoint Envelops to Modulate Effects Settings for Audio Production

License to Earn

Electronic Musician - Mon, 08/30/2010 - 15:31
EM Tips and Techniques on Placing Music in Film TV and Video Projects

500 Series Compressors | Dynamics Gone Modular

Electronic Musician - Mon, 08/30/2010 - 15:12
500 Series Compressors reviewed in EM September 2010 issue

Inside Talk: Tommy Lee | Method to His Madness

Electronic Musician - Mon, 08/30/2010 - 14:55
Tommy Lee talks about production of his 2010 album A Public Disservice

Sonic Reality Introduces 'Neil Peart Drums, Vol. 1: The Kit'

Mix - Mon, 08/30/2010 - 14:48
Sound development company Sonic Reality in Sunrise, Fla., has released a new sound library: Neil Peart Drums, Vol. 1: The Kit ($199 MSRP), a software re-creation of Peart's Drum Workshop (DW) drum kit that uses Sonic Reality’s expandable Infinite Player library for software such as FXpansion’s BFD2 and Native Instruments’ Kontakt. Peart, a member of the band Rush, collaborated with Sonic Reality and producer/engineer Nick Raskulinecz (Rush, Foo Fighters, Alice In Chains) to bring the authentic sound of his custom-designed “Snakes and Arrows" DW drum set into the digital domain.

Blue Microphones Introduces Stacey Moran as VP of Marketing

Mix - Mon, 08/30/2010 - 14:35
Blue Microphones in Westlake Village, Calif.,welcomes Stacey Moran as its Vice President of Marketing. Moran will be responsible for Blue’s overall marketing strategy and messaging of the Blue brand. She will also be working closely with the product development team in establishing strategic plans, along with executing the launch process and marketing for each product.

MOTU Ships MasterWorks Collection Plug-In Bundle

Mix - Mon, 08/30/2010 - 14:19
MOTU is now shipping the MasterWorks Collection audio plug-in bundle ($295) for Pro Tools, Logic Pro, Cubase and other Mac OS X hosts (Version 10.5 or 10.6) that support RTAS, Audio Units and VST3 audio plug-ins. The bundle includes three audio processors: MasterWorks EQ, MasterWorks Leveler and ProVerb.

Mitch Carey 1966 - 2010

Sound on Sound - Sun, 08/29/2010 - 01:08
sE Electronics and Sonic Distribution Marketing & Communications Director dies, aged 43

Electric Lady Celebrates 40 Years

Mix - Fri, 08/27/2010 - 15:24
Mix Profiles Electric Lady Recording Studio 40th Anniversary in Business

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